

#AUTODESK MAYA HELP DOCUMENTATION CODE#
For example, the MUniformParameter class belongs to the OpenMayaRender module, so to use this class your C++ code would have to link to libOpenMayaRender (Linux and OS X) or OpenMayaRender.lib (Windows) and your Python code would have to import maya.OpenMayaRender. This corresponds to the API library which your C++ code must link to and your Python code must import to be able to access that class. this reference provides detailed documentation of the classes, methods, types and constants provided by the maya api (application programming interface) along with cross-linked source for the code samples provided in the maya development kit. In the class documentation, immediately below the class's title is listed the module to which the class belongs. You should also consider updating any existing API code to remove references to these methods to ensure that your code continues to build properly against future versions of the API. You should not use these in new code that you write as they may be removed in a future version of the API. Some methods are marked as "obsolete" or "deprecated". If you find any exceptions, please let us know. In all cases there should be an equivalent method which is available from Python. These will be marked in the documentation as follows: This method is not available in Python. Some API methods cannot be used at all from Python. The Import Command is not documentated, but it exists. It works with just 'Import ' Now i would like to open that window with a specific folder and a selected File Filter. The Maya Python API chapter of the API Guide provides techniques for addressing these incompatabilities. Hi Guys, i would like to open the import window with mel. However, because the C++ interface was developed long before that of Python some API methods use C++ types and features in ways which have no Python equivalent. The method signatures are given in C++ syntax and in most cases translation to the equivalent Python syntax is straightforward. Your account is what you use for everything you do with Autodesk products and services, such as Fusion, A360, Sketchbook, 123d App, Store and. This menu provides easy access to a variety of tools and utilities for daily use. The API can be accessed from both C++ and Python. Bonus Tools 2018/2022 is a free collection of useful Autodesk® Maya® scripts and plug-ins.After installing Bonus Tools, an additional pull-down menu will be added to the end of the main Maya menu.
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This reference provides detailed documentation of the classes, methods, types and constants provided by the Maya API (Application Programming Interface) along with cross-linked source for the code samples provided in the Maya Development Kit.For an overview of how all the pieces fit together and a tutorial showing how to use the API, please refer to the API Guide.
